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cnity a day ago

If you pretend not to use time, everyone will do an implicit time mapping in their head anyway. I've never seen it go any other way.

seviu a day ago | parent | next [-]

Surprisingly prob yes

But still we are much better at estimating complexity

Time estimations usually tends to be overly optimistic. I don’t know why. Maybe the desire to please the PO. Or the fact that we never seem to take into account factors such as having a bad day, interruptions, context switch.

T-shirt sizes or even story points are way more effective.

The PO can later translate it to time after the team reaches certain velocity.

I have been developing software for over twenty years, I still suck at giving time estimates.

jrs235 a day ago | parent [-]

Time estimations, or conversations to days or other units, typically fail because if a developer says 1 day they might mean 8 focused uninterrupted development hours while someone else hears 1 calendar day so it can be done by tomorrow, regardless of if a developer spends 8 or 16 hours on it.

lmm 17 hours ago | parent | prev | next [-]

It's probably not possible to fully prevent people from thinking about time at all, but the more friction you can add, the better.

SoftTalker 19 hours ago | parent | prev [-]

That's true. Anyplace I've worked where we did planning poker, "points" were always just a proxy for time.