| ▲ | bloppe 3 hours ago |
| How are the tradeoffs meaningfully different? Imagine that, instead of passing an `Io` object around, you just had to add an `async` keyword to the function, and that was simply syntactic sugar for an implied `Io` argument, and you could use an `await` keyword as syntactic sugar to pass whatever `Io` object the caller has to the callee. I don't see how that's not the exact same situation. |
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| ▲ | bevr1337 2 hours ago | parent | next [-] |
| In the JS example, a synchronous function cannot poll the result of a Promise. This is meaningfully different when implementing loops and streams. Ex, game loop, an animation frame, polling a stream. A great example is React Suspense. To suspend a component, the render function throws a Promise. To trigger a parent Error Boundary, the render function throws an error. To resume a component, the render function returns a result. React never made the suspense API public because it's a footgun. If a JS Promise were inspectable, a synchronous render function could poll its result, and suspended components would not need to use throw to try and extend the language. |
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| ▲ | int_19h 7 minutes ago | parent | next [-] | | .NET has promises that you can poll synchronously. The problem with them is that if you have a single thread, then by definition while your synchronous code is running, none of the async callbacks can be running. So if you poll a Task and it's not complete yet, there's nothing you can do to wait for its completion. Well, technically you can run a nested event loop, I guess. But that's such a heavy sync-wrapping-async solution that it's rarely used other than as a temporary hack in legacy code. | |
| ▲ | bloppe 2 hours ago | parent | prev [-] | | I see. I guess JS is the only language with the coloring problem, then, which is strange because it's one of the few with a built-in event loop. This Io business is isomorphic to async/await in Rust or Python [1]. Go also has a built-in "event loop"-type thing, but decidedly does not have a coloring problem. I can't think of any languages besides JS that do. [1]: https://news.ycombinator.com/item?id=46126310 | | |
| ▲ | unbrice 24 minutes ago | parent [-] | | > Go also has a built-in "event loop"-type thing, but decidedly does not have a coloring problem. context is kind of a function color in go, and it's also a function argument. |
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| ▲ | VMG 3 hours ago | parent | prev [-] |
| Maybe I have this wrong, but I believe the difference is that you can create an Io instance in a function that has none |
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| ▲ | bloppe 2 hours ago | parent [-] | | In Rust, you can always create a new tokio runtime and use that to call an async function from a sync function. Ditto with Python: just create a new asyncio event loop and call `run`. That's actually exactly what an Io object in Zig is, but with a new name. Looking back at the original function coloring post [1], it says: > It is better. I will take async-await over bare callbacks or futures any day of the week. But we’re lying to ourselves if we think all of our troubles are gone. As soon as you start trying to write higher-order functions, or reuse code, you’re right back to realizing color is still there, bleeding all over your codebase. So if this is isomorphic to async/await, it does not "solve" the coloring problem as originally stated, but I'm starting to think it's not much of a problem at all. Some functions just have different signatures from other functions. It was only a huge problem for JavaScript because the ecosystem at large decided to change the type signatures of some giant portion of all functions at once, migrating from callbacks to async. [1]: https://journal.stuffwithstuff.com/2015/02/01/what-color-is-... |
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