▲ | seec 11 hours ago | |
That's a bullshit myth. Actually, CoreAudio is implemented in such a way that the minimum latency is 2 samples when you can go down to 1 with some drivers on Windows. Macs are "good" for audio, because audio people tend to do nonsense with their softwares (a lot of pirated stuff that they don't even know how to install properly) and macOS makes it harder to put the system in a problematic state. But it doesn't have that many advantages in comparison to a well-managed system apart from some specific audio utilities (that can be quite useful/good, that much I can agree with). In other words, Macs are good for noobs, and the stereotype of Apple users being pretty bad with computers is usually not completely wrong (the average Windows user isn't better really but they are not so narcissistic and arrogant about their choice of computers). | ||
▲ | bayindirh 8 hours ago | parent [-] | |
I remember the days when 1ms latency in Windows considered extremely good. Then ASIO came, and slapping that Red/Green logo meant any simple sound card get a 3x multiplier on their price tag. So, having 2 samples of latency in most cases is way better than having 1 sample latency in some cases. Esp, for non-computer people, as you say. Back then, on Linux, JACK provided a clunky setup, but a better experience latency/flexibility-wise w.r.t. Windows. Now Pipewire is probably way better (w.r.t. JACK), but I'm not recording anymore. Mind you, macOS is not my primary OS of choice. I only prefer it for my portables because of the hardware it implies, and the OS's BSD heritage. On the other hand, I don't believe neither in "everybody shall know computers inside out", nor I stereotype people according the OS they choose to drive daily. Both are bullshit, like you prefer to say. |